Okay, so let’s talk about this ‘Pillar Prize Tour’ event in Monopoly Go. I jumped into it as soon as it popped up on my screen, figured I’d give it a shot.

Getting Started
First thing I did was just play like normal, you know, rolling the dice. The goal was pretty clear: land on the specific tiles marked for the event. Each time I hit one, I collected these pillar tokens. Pretty straightforward stuff. You need these tokens to hit the milestones.
Collecting Those Pillars
It started off easy enough. The first few milestones didn’t require a ton of pillars. I was just rolling, landing on the right spots here and there, and slowly stacking up the tokens. I mostly used a lower multiplier at the start, didn’t want to burn through my dice too fast before I got a feel for how often the tokens showed up.
As I progressed, the number of pillars needed for each next milestone obviously went up. This is where it got a bit grindy. Sometimes I’d go round and round the board and just keep missing the target tiles. Super frustrating, you know? Had to start using higher multipliers sometimes, especially when I felt lucky or had a lot of dice saved up, trying to maximize the tokens when I did land on the right spot.
The Rewards Along the Way
The rewards were pretty standard Monopoly Go fare, but still useful.
- Early Milestones: Mostly got small bursts of dice and some in-game cash. Helped keep me rolling.
- Mid-Tier Milestones: Started seeing better stuff here. More dice, bigger cash injections, and sticker packs started appearing. Got a blue pack, then later a pink one I think. Always hoping for a new card, right?
- Later Milestones: This is where the good stuff really was. Significant dice rolls (like hundreds), sometimes those special event tokens for other mini-games if they overlapped, and definitely higher-value sticker packs. Towards the very end, the rewards felt much more substantial.
Challenges and Observations
Dice management was key. If you just rolled on x100 hoping to hit big, you could run out of dice real fast, especially if you had bad luck missing the event tiles. I tried to balance my multiplier based on where the event tiles were on the board relative to my position.

It definitely felt like some streaks were better than others. Sometimes I’d hit three event tiles in one lap, other times I’d go five laps with nothing. Just the luck of the dice, I guess. Didn’t seem rigged or anything, just random.
Finishing the Tour
I actually managed to complete the whole thing this time. It took focus and, honestly, quite a few dice. The final prize was pretty hefty – a big chunk of dice and I think it included one of those galaxy/guaranteed new sticker packs, which is always awesome. Felt good to hit the end.
Overall, the Pillar Prize Tour was decent. Standard event structure, collect tokens by landing on tiles, get rewards at milestones. The rewards felt worth the effort, especially that final prize. Just gotta be prepared to spend some time and dice on it if you want to finish.