Okay, so I was messing around with Madden 24 the other day, and I had this crazy idea: What if every team had the same overall rating? Sounds wild, right? Well, I decided to give it a shot and see what happened.
First off, I jumped into the game. I’ve played Madden for years, so I know my way around. They’ve got all these ratings for each team, from offense to defense to special teams. Arizona Cardinals are the lowest, I’ve heard, like 71 overall or something. But for my little experiment, I wanted everyone to be the same.
Now, Madden doesn’t exactly make it easy to change all these ratings. I couldn’t just flip a switch. It took time to figure out how to change every team rating, and I did try to get into those menus. Each team has a bunch of players, and each player has their own ratings, It was tedious work. I started looking at all 32 teams, I noticed that some of them have those unique coaching trees, and every coordinator has those scheme-specific upgrades. I had to go one by one, making sure they were all at some common level. I picked 85 as the magic number, just because. It felt like a solid, middle-of-the-road rating, not too high, not too low.
It took a good chunk of time. I mean, hours. I was there, clicking away, adjusting each team’s rating. There are so many players on each roster, and you gotta make sure it all adds up right. I was getting pretty good at it by the end, zipping through those menus. It was kinda fun, in a nerdy sort of way.
Finally, I got them all set. Every single team at 85 overall. I was pretty pumped to see how this would play out. Would the games be super close? Would there be a ton of ties? I saved everything and started a new franchise mode.
The first few games were interesting. It definitely felt different. Teams that were usually powerhouses weren’t just running over everyone. And those teams that are typically at the bottom of the league? They were holding their own. It was like the whole league was on an even playing field. I even saw some unexpected upsets, which was pretty cool.
I played through a few seasons like this. It was a wild ride. You’d think it would get boring with every team being the same, but it actually made things more unpredictable. You couldn’t just rely on your team’s overall rating to win games. It came down to strategy and how you played the game. But sometimes I felt it still depends on the players’ position and each one’s overall rating.
- Setting the Stage: I wanted every team in Madden 24 to have the same overall rating.
- The Process: It was a lot of manual work, going through each team and adjusting their ratings.
- Picking a Number: I chose 85 as the overall rating for every team.
- Time-Consuming: It took hours to adjust all the teams.
- Starting Fresh: I started a new franchise mode with these changes.
- Unexpected Results: Games were more competitive, and there were some surprising outcomes.
- Strategy Matters: With every team rated the same, it came down to how you played the game.
In the end, it was a fun experiment. It showed that the overall team rating is just one part of the game. There’s a lot more that goes into it, like individual player skills, your game plan, and even a bit of luck. It made me appreciate the game even more and all the details that go into it.
So, yeah, that’s my story of making every team the same rating in Madden 24. It was a lot of work, but totally worth it. If you’re a Madden fan, you should give it a try sometime. It’s a whole different way to play the game.
I don’t know if this way will be a new popular way to play the game, but I did enjoy the time I had to play around with the settings and see what kind of gameplay came out of it. It’s always fun to try to make new challenges with an existing game, and this one really took the cake!