Okay, so, I’ve been seeing a lot of buzz about this “Joy Toy in Dogtown” thing, and, well, my curiosity got the better of me. I had to try it out myself. Let me tell you, it was… an experience.

Getting Started
First, I had to, you know, find Dogtown. In my game at least it was pretty clear from the map, so I just headed over there. No big mystery.
The… Encounter
Once I found the location, it was pretty obvious what I needed to do. I mean, the game doesn’t exactly beat around the bush. I walked up to the, ahem, establishment and started a conversation with the person inside. Paid a little bit of in-game cash. You know the deal.
The… Aftermath
- I activated the, uh, services.
- Then a short cutscene played. Nothing too graphic, thankfully.
- And that was that. My character seemed happy. I guess.
Honestly, the whole thing was pretty quick. I spent maybe five minutes total, from finding the place to finishing up. It’s not exactly a deep, meaningful gameplay experience, but hey, it’s there. It added a little bit of… flavor… to the game world, I suppose. For me, it was more about seeing what all the fuss was about than anything else. I checked it out, and now I can say I’ve been there, done that.
My final thought? Wouldnt say it is worth it, but I did it anyway. I guess it’s just another weird thing you can do in the game.