Alright, so I’ve been diving deep into Path to Nowhere lately, and let me tell you, figuring out which Sinners are worth investing in can be a real headache. There’s a ton of info out there, but it’s all scattered and sometimes contradictory. So, I decided to roll up my sleeves and create my own tier list based on my personal experience. Here’s how I went about it.

First Steps: Getting My Bearings
First, I played through a good chunk of the main story. I needed to get a feel for the different Sinner classes, their abilities, and how they perform in various situations. I didn’t rush it. I just enjoyed the game, experimenting with different team compositions and seeing what worked and what didn’t.
Gathering Intel
While I put the practical in first,I also check out some of the online communities and see what other players were saying. I looked at some existing tier lists, read some guides, and watched a few videos. This helped me get a sense of the general consensus on which Sinners were considered top-tier, mid-tier, and, well, not-so-great-tier.
- Looked at the online discussion on a famous gaming forum.
- I found and watched some gaming videos.
- Read a few community discussions.
Experimentation Time!
Now for the fun part! Armed with my initial impressions and some community insights, I started experimenting. I focused on leveling up a variety of Sinners, trying out different skill combinations, and testing them in different game modes, like the main story, Broken Frontline, and those tough event stages. I’m to try out different skill combinations in the stages.
Building the Tier List
As I experimented, I started taking notes. I jotted down my thoughts on each Sinner’s strengths and weaknesses, their ease of use, and their overall impact on my team’s performance. And then,I put them on different levels like S,A,B and * on these notes, I started to organize the Sinners into tiers. I used a simple S, A, B, C ranking system, where:
- S-tier: The absolute best of the best. These Sinners are incredibly powerful, versatile, and can carry your team.
- A-tier: Excellent Sinners who are strong in most situations and offer great value.
- B-tier: Solid choices that can be effective, but may have some limitations or require specific team comps.
- C-tier: More niche Sinners or those who are generally outclassed by others. Still usable, but not top priority.
Iterating and Refining
Building a tier list isn’t a one-and-done thing. As I continued to play, unlock new Sinners, and face new challenges, I kept refining my list. Some Sinners exceeded my expectations, while others fell short. I moved them up or down accordingly.I’ve changed my list so many times.

And so I kept playing and changing my list, and in time my own Path to Nowhere Tier List is finally done!