Okay, so I’ve been messing around with different decks in Clash Royale, trying to find something that really clicks, you know? And I stumbled upon something pretty cool with the Bandit. I wanted to share my whole process, from start to finish, so here it goes.
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First, I started thinking about what the Bandit is good at. She’s fast, does that awesome dash attack, and is pretty cheap to deploy. So, I figured I needed a deck that could support her quick attacks and take advantage of her ability to quickly pressure the opponent. I don’t want slow big tanks, too boring.
My First Attempts
My initial thought was to pair her with something that could bait out spells. So I tried a few combinations:
- Bandit + Miner: This was okay, but it felt kinda weak, like I didn’t have enough punch.
- Bandit + Hog Rider: Too much offense I think. Opponents were running simple defensive buildings, and they were just shutting it down.
- Bandit + Goblin Barrel: This was getting somewhere! The barrel would bait out a spell, and then the Bandit could get in some good damage. But, it was still missing something.
Refining the Strategy
After playing a bunch of matches, I realized I needed something to deal with swarms, and I wanted more consistent damage. I also keep getting owned by heavy beatdown decks and I’m mad about it. So I swapped out a few cards and landed on this:
- Bandit: Obviously.
- Goblin Barrel: Still good for baiting.
- Log: Bye-bye, Skeleton Army!
- Fireball: For those pesky Wizard/Witch combos.
- Inferno Tower: Gotta have something to stop those Golems, you know?
- Ice Spirit: Cheap cycle, helps with defense, and can freeze things for the Bandit.
- Knight: My main man, always reliable on defense, and pretty good for tanking a few hits.
- Electro Wizard: That stun is super valuable, especially against things like Inferno Dragon.
Putting It All Together
So, the basic idea is this: I use the Goblin Barrel to bait out their spells. If they use Log, great! I deploy the Bandit on the opposite lane and she usually gets in a good hit or two. If they don’t have Log, even better, the barrel does a ton of damage. I then carefully cycle my cards, defending with the Knight, Ice Spirit, and Inferno Tower, and wait for the right opportunity to strike. I mostly use the Electro Wizard and Log to stop the swarm, then go on the attack. It is really fun to play against those heavy decks. They just can’t handle fast attacks from two sides!
Final Thoughts
This deck isn’t perfect, of course. I still struggle sometimes against really good players with perfect defense, I have to be careful about that. But overall, it’s been working pretty well for me. It’s fun, it’s fast-paced, and it’s definitely got that surprise factor that I love. I just keep practicing and keep modifying to find that perfect combo. Hope someone could get any inspiration from this!
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